This paper explores one of the application domains in which tangible and tabletop interfaces have currently shown more positive results, studying and unveiling the essential reasons that turn live music performance and tabletop interaction into promising and exiting fields of multi-disciplinary research and experimentation. Door formulering van een nieuwe terminologie en definities wordt een breder inzicht verkregen in concepten die nooit tevoren systematisch onderzocht waren. Ook exotiek en folklore, vrije atonaliteit, dodecafonie en de periode tot 1991 komen aan bod. Aan de hand van voorbeelden van invloedrijke componisten zoals Strawinsky, Schönberg en Bartok onderzoekt de auteur de fundamentele muzikale elementen ritme, melodie, samenklank en timbre. Het weerspiegelt Ton de Leeuw's diepe inzicht in het compositieproces. Dit boek verschaft docenten, studenten en allen die betrokken zijn bij hedendaagse muziek geen historische maar een analytische benadering van twintigste eeuwse muziek. Deze heldere analyse verschaft een breder inzicht in concepten die nooit tevoren systematisch onderzocht waren, waarbij nieuwe terminologie en definities geintroduceerd worden. The paper ends with a discussion of issues related to the tensions between narrative structure and hands-on control, live and recorded arts and the scoring of improvised films.Īan de hand van voorbeelden van invloedrijke twintigste eeuwse componisten, onderzoekt Ton de Leeuw de fundamentele muzikale elementen zoals ritme, melodie, samenklank en timbre. Our instrument presents the performer with a large canvas where projected images can be grabbed and moved around with both hands simultaneously the performer also has access to two video drums featuring haptic display to manipulate the shots and cut between streams. Design specifications for the instrument evolved based on several types of observations including: our own performances in which we used a prototype based on available tools an analysis of performative aspects of contemporary DJ equipment and an evaluation of organizational aspects of several generations of film editing tools. The Live Cinema instrument is a cross between a musical instrument and a film editing tool, tailored for improvisational control as well as performance presence. A short survey of live video practices is provided. This paper describes the design of an expressive tangible interface for cinema editing as a live performance.
![fish music tutor game fish music tutor game](https://cdn.gamephd.com/wp-content/uploads/2018/11/Funky-Fish.jpeg)
Based on the cognitive, physiological, and auditory abilities of grey parrots, and their intrinsic interest in sonic and physical interactions, we finally developed and tested various interactive instrument prototypes and here we present our design results for auditory enrichment in the context of ACI and artistic research.
![fish music tutor game fish music tutor game](https://i.pinimg.com/736x/29/41/3c/29413cd6455b7786c88f0fdfcfe4acc6--piano-games-music-games.jpg)
![fish music tutor game fish music tutor game](https://i.ebayimg.com/images/g/V5kAAOSwgW9czpEW/s-l400.jpg)
These investigations were intended to provide a better understanding of how grey parrots communicate through sound, perceive and respond to auditory stimuli and possibly generate sound and music through the usage of technological devices.
![fish music tutor game fish music tutor game](https://i.pinimg.com/originals/94/2c/08/942c083735476546e59f9a3be996f9d5.jpg)
#Fish music tutor game series#
Furthermore, we document a series of sonic experiments conducted at a parrot shelter to develop acoustically enriched environments through the use of musical instruments. The overview of recent projects that involve animals in the interaction and music-generation process highlights the costs and benefits of projects of this kind and provides insights into current technologies in this field and the musical talents of animals. The paper is divided into three main phases: a project review and classification, sonic experiments at the parrot shelter and the design of musical instruments. Here we describe our research and the methodology used to design musical instruments and interfaces aimed at providing auditory enrichment for grey parrots living in captivity. One particular approach in the context of Animal Computer Interaction (ACI) is auditory enrichment for captive wild animals.